Cube Miner

A blocky voxel sandbox in PS1 style — break and place blocks, walk or fly a procedural island. In-browser, nothing saved.

  • [FREE]
  • [NO_SIGNUP]
  • [NOTHING_SAVED]

How to play

Press generate a world and a fresh island is built from a random seed — grass and dirt over stone, sandy shores, shallow water and scattered trees. Mine blocks, stack them back somewhere else, and build whatever you want.

  • DesktopWASD / arrows to move, mouse to look, left-click to mine the targeted block, right-click to place the selected block, 18 or the scroll wheel to choose a block, space to jump, double-tap space to toggle flight (then space/shift go up/down), shift to sprint. Click the view to capture the mouse; Esc to pause.
  • Phone / tablet — left thumb is a move stick, drag the right side to look, and use the on-screen mine, place, ▲/▼ and fly buttons. The crosshair in the centre is what you mine or build against.

The blocks

Eight placeable block types in the hotbar: grass, dirt, stone, cobblestone, wood, planks, leaves and sand. Each face is point-sampled from a tiny procedurally drawn texture atlas — no image files ship with the game.

Why it looks like a PS1 game

The world is drawn to a small 480×270 buffer and scaled up, vertices snap to a coarse grid so geometry wobbles slightly as you move, distance fades into fog, and a faint grain and scanline pass sits over the top — the hallmarks of late-90s console 3D. Under the hood it's a hand-written WebGL renderer with chunked, face-culled voxel meshes, so only the block faces you can actually see are ever drawn.

Privacy

No camera, no microphone, no account, and nothing is saved — there is no localStorage, no cookies, no server. Every island is generated fresh when you press start and is gone the moment you close the tab. It's one static page of code running entirely on your device; open DevTools → Network and watch it stay silent while you dig.

Is this Minecraft?

No. Cube Miner is an original voxel-sandbox homage built for this site. The engine, art and code are all original — it isn't affiliated with, or a copy of, Mojang's Minecraft.